Metahuman Creator is an industry-leading tool for generating high-quality digital humans. But what happens when we apply machine learning-based deformations to a Metahuman model? This quick test explores how DefeCon and DefeCelapse interact with imported meshes, pushing the boundaries of AI-driven facial animation.
✅ Imported a custom mesh into Metahuman Creator
✅ Applied DefeCon for AI-driven deformation
✅ Used DefeCelapse to analyze shape consistency over time
Note: The model was trained with fewer epochs, so the results are not fully optimized yet.